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Fine feathers make fine birds. Transferred to our 3D-world we could say that without a good surface texture the most complex 3D model is not much to look at. In the material dialog you will find a vast choice of possibilities to create your own textures or simply load pre-defined textures from the visual library.
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· | The Material Dialog
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Structure of the dialog, preview options, material management and material references
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The pages in the dialog:
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· | Material - Basic Material Attributes
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Basic material attributes like color, reflection, transparency and so on.
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· | Material - Object Properties
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Individual object properties that can not be referenced to other objects
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· | Procedural Textures
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Mathematical defined patterns and fractal structures provide an inexhaustible variety of possible combinations
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· | Landscape Textures
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Additional texture layers specifically for landscapes
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· | Bitmaps
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Put bitmap textures on objects or use bitmaps to control special material properties
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· | Waves
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How to create animated water textures
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· | VRML-Export Parameters
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Provide objects with an URL-address for VRML-export
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