Materials and Textures  
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Fine feathers make fine birds. Transferred to our 3D-world we could say that without a good surface texture the most complex 3D model is not much to look at. In the material dialog you will find a vast choice of possibilities to create your own textures or simply load pre-defined textures from the visual library.  
 
·The Material Dialog  
Structure of the dialog, preview options, material management and material references  
 
The pages in the dialog:  
 
·Material - Basic Material Attributes  
Basic material attributes like color, reflection, transparency and so on.  
 
·Material - Object Properties  
Individual object properties that can not be referenced to other objects  
 
·Procedural Textures  
Mathematical defined patterns and fractal structures provide an inexhaustible variety of possible combinations  
 
·Landscape Textures  
Additional texture layers specifically for landscapes  
 
·Bitmaps  
Put bitmap textures on objects or use bitmaps to control special material properties  
 
·Waves  
How to create animated water textures  
 
·VRML-Export Parameters  
Provide objects with an URL-address for VRML-export